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Starsector prism freeport location
Starsector prism freeport location












You can forcefully vent your flux at a faster rate than normal, but your ship is basically stunned while this happens, but it's faster (and safer) than overloading your flux bar.ĭeals 150% of listed weapon damage to shields, and only 50% of listed damage attribute to armor. Hard flux cannot dissipate while the shield is up, soft flux can, but generally builds up faster. Flux comes in two varieties, hard and soft. The ship moves at half its top speed when stunned, and cannot shoot or raise the shield again until half the flux is vented. Shields absorb damage until a ship's flux bar (the ship's stamina bar, basically) is full, and at that point the ship is stunned until it vents half of that flux away. Weapons are also considered either ballistic, energy, or missile weapons, and they cannot be mounted on mounts that do no accept their weapon type. Weapon sizes on ships come in four flavors, small, medium, large, and built-in (usually the last defies any categorization). There are three types of shields ships generally use, and four types of damage weapons can do. The combat uses a shield and damage type system that I will explain in some rudimentary detail. The combat area's features change depending on your surroundings, e.g., initiating combat while very close to a star will generally have a large impact on how the battle plays out. Starsector combat takes place in real time tactically. How does Starsector combat and ship equipment work? (there is no TL DRing this) (When voting please post your vote in the thread in character with some character fluff, and please act in accordance with your character's motivations and knowledge. You also get three votes instead of one when there are votes compared to people without officers. I'll assign anyone that asks for an officer one (whenever we have an unoccupied officer), and I'll PM a character biography with a list of special things they can do with the character to affect the outcome of the campaign for conquest (like an infiltrator game). Much like Mount and Blade, the player can hire named NPC's that use their character skills to improve the player's forces. How will we participate ?(this will get a little complicated) I'll cover these groups in more detail soon. They basically have an early 21st century understanding of most of the equipment, that's how you should think about it.

Starsector prism freeport location how to#

Although they often understand how to make their equipment work, they don't understand why it works. Many ships operate on principles their crews, captains, and technicians cannot understand. Humanity's understanding of science also fell with the empire. New groups trying to rise to power among the colonies fight over what they can reach. You can come along for the ride just to watch and vote on a few things, or you can participate more directly as an officer.Ī science fiction game taking place in the secluded colonies of a fallen empire a couple of centuries after the empire's apparent destruction. I'll probably record some short videos too or I would if recording a Java game wasn't impossible without enormous amounts of RAM. I'm going to post updates on my progress in conquering a piece of the galaxy in Starsector in screenshot updates.












Starsector prism freeport location